Curriculum Vitae

Christian TerrenceEsguerra

Web Developer · Game Developer · Multimedia Artist · Educator

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Professional Summary

Educator, creative technologist, and doctoral student in Information Technology with a decade of university-level teaching across computer science, game development, game art and design, UI/UX, digital painting, and game audio. Skilled at translating complex theory into hands-on, production-grounded instruction that builds real creative and technical skills, with a consistent focus on meaningful player experience and human-centered design.

Currently Technical Director and co-founder of Tassilo Digital, a Metro Manila–based studio delivering web, eLearning, and game development for academic and organizational clients. Brings active industry practice into the classroom: backend architecture, applied game production, and digital platform implementation, and is comfortable bridging technical and non-technical stakeholders, whether guiding students through creative constraints or shaping client projects from concept to production. Known for rigorous, design-sensitive work delivered under tight timelines across both academic and professional contexts.

Educational Background

Doctorate in Information Technology (On-Going)

2025 – Present

De La Salle University

Master of Science in Computer Science

2015 – 2018

De La Salle University

Thesis: “Exploring Photorealistic Rendering for Mixed Reality on Mobile Devices”

BS Computer Science, major in Instructional Systems Technology

2009 – 2013

De La Salle University

Thesis: “Role-playing Game on Affective Learning of Philippine Nationalism for Grade 7 Students”

Work Experience

Technical Director & Co-Founder

2026 – Present

Tassilo Digital

  • Leads backend architecture, product direction, and platform delivery for web, eLearning, and game development projects
  • Directs client engagements across academic and organizational sectors, from concept through production deployment
  • Builds and mentors a small production team across technical and creative disciplines

Associate Lecturer

2022 – 2026

Dept. of Software Technology, College of Computer Studies, De La Salle University

  • Taught undergraduate courses across computer science and creative technology
  • Mentored and paneled undergraduate thesis research
  • Contributed to curriculum development and instructional materials

Faculty

2022

College of Technology, Lyceum of the Philippines University

  • Taught undergraduate courses; contributed to curriculum planning and instructional materials

Educational Technologist

2021 – 2022

DRLD Project, De La Salle University

  • Produced educational videos, hand-painted digital assets, music, sound effects, and voice-over
  • Created animated short videos and visual effects for learning materials

Assistant Professor

2018 – 2021

Dept. of Software Technology, College of Computer Studies, De La Salle University

  • Taught undergraduate courses; mentored and paneled thesis research
  • Contributed to curriculum development and conducted academic research

Senior Programmer

2015 – 2017

Academic Support for Instructional Services & Technology, De La Salle University

  • Developed instructional software and the office website
  • Designed and delivered training programs, seminars, and workshops
  • Oversaw technical support for university-wide learning management systems

Associate Software Engineer

2013 – 2015

Accenture, Inc.

  • Developed front-end web solutions and managed code deployment for the Accenture website
  • Monitored website server performance

Game Developer

2012

Nerdidea.com Startup

  • Developed mobile games with Adobe Flash

Research Publications

Simulating Culture in Manila During the 19th Century Through Virtual Reality 360 for Grade 7 Students

C.D.P. Guzman, C.A. Rafanan, P.B.J.S. Sy, A.L.F. Yabut, C.T.B. Esguerra · 2020

Utilizing Affective Learning and Aesthetic Emotions in Designing a Serious Game to Create Awareness on Mental Health Conditions

N.A.M.J. Sales, C.D. Cresencio, L.C. Villagantol, J.J. Castro, C.A. Medina, C.T.B. Esguerra · 2019

Towards Photorealistic Rendering for Mixed Reality on Mobile Devices

C.T.B. Esguerra · 2018

Intervention Strategies Leveraging Learning Record Store Using Experience API in an Affective Learning Role-Playing Game

C.T.B. Esguerra, A.B. Borra · 2018

Game for Learning: An Application of Tin Can API and Learning Record Store

C.T.B. Esguerra, A.B. Borra · 2018

Bayani: A Role-Playing Game on Nationalism

C.T.B. Esguerra, I.C. Tabora · 2013

Skills & Competencies

Web Development & Digital Platforms

  • Website planning, overhaul/migration strategy, and platform maintenance
  • Information architecture and UX cleanup for content-heavy sites
  • Membership / portal-driven sites and stakeholder-facing web operations
  • Email & newsletter deliverability troubleshooting and configuration
  • HTML
  • CSS
  • JavaScript
  • PHP
  • WordPress
  • MemberPress

Game Development (Design + Production)

  • Game mechanics design and prototyping
  • Narrative- and worldbuilding-driven game concept development
  • 2D / HD-2D production planning and art-to-engine workflow
  • Vertical slice planning and iteration
  • C# (Unity)
  • Unity URP

Game Art, Digital Art & Visual Development

  • Visual development for game worlds and characters
  • Full-scene environment art direction and painting-led workflows
  • Lighting and environment rendering practice
  • Adobe Photoshop
  • Procreate
  • Blender

Teaching, Curriculum Design & Mentoring

  • University-level teaching across computer science and creative-tech domains
  • Course coordination, syllabus revision, outcomes-based lesson planning
  • Assessment design (rubrics, structured activities, peer review)
  • Coaching students through creative confidence, deadlines, and production constraints
  • Advising thesis projects and facilitating intervention discussions when needed

Courses Taught

  • Web Application Development
  • Game Development / Game Art Development
  • UI/UX
  • Digital Painting
  • Game Audio Design
  • Drawing Foundations
  • Game Concept Art
  • Computer Game Theory (Game Studies)
  • Linear Algebra
  • Computer Graphics
  • Object-Oriented Programming
  • 3D Rendering
  • Game Narratives (Storytelling)
  • Art Studies and History
  • Foundations of Programming

Course descriptions are on the teaching page.

Seminars Conducted

  • Digital Painting Workshop — De La Salle University (2024)
  • CGArts Review Course — De La Salle University (2021)
  • Augmented Reality in the Classroom — University of the Philippines, Los Baños (2018)

Professional Development

  • CGArts Certified Instructor
  • Unity Certified Developer

Seminars in:

  • Instructional Design
  • Educational Technology
  • Adobe Creative Cloud
  • Leadership & Training
  • Game Development
  • Game Design
  • Curriculum Development

Interests

  • Digital painting and creative media production
  • Game development
  • Songwriting and music production

References

  • Dr. Rafael Cabredo — De La Salle University
  • Dr. Conrado Ruiz — De La Salle University
  • Dr. Jazmin Llana — Performance Studies international
  • Ms. Mary Grace Orquiza — GrayMatters Psychological & Consultancy, Inc.

Contact details for references are available in the PDF or on request.